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Sandbox.ModAPI.Ingame.IMyOffensiveCombatCircleOrbit
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public interface IMyOffensiveCombatCircleOrbit: IMyAttackPatternComponent
Describes entity component for AttackPattern of offensive combat block
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Implements:
float CircleDistance { get; set; }
Gets or sets circle/orbit distance
bool CircleInPGravity { get; set; }
Gets if grid should circle instead of orbiting in gravity
DirectionFlags Facing { get; set; }
Gets which side grid should face target
Gets if ship currently circling or orbiting
Gets attack pattern id
Inherited from IMyAttackPatternComponent
MyStringId AttackPatternName { get; }
Gets attack pattern name
Inherited from IMyAttackPatternComponent
MyStringId AttackPatternTooltip { get; }
Gets attack pattern tooltip
Inherited from IMyAttackPatternComponent
Gets if attack pattern has enemy in range
Inherited from IMyAttackPatternComponent
Gets if attack pattern is selected
Inherited from IMyAttackPatternComponent
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