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VRageMath.MatrixD.CreateWorld
Morten Aune Lyrstad edited this page Oct 10, 2019
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← Index ← Namespace Index ← MatrixD
public static MatrixD CreateWorld(Vector3D position, Vector3 forward, Vector3 up)
public static MatrixD CreateWorld(Vector3D position)
- Vector3D position
public static MatrixD CreateWorld(Vector3D position, Vector3D forward, Vector3D up)
Creates a world matrix with the specified parameters.
public static void CreateWorld(ref Vector3D position, ref Vector3D forward, ref Vector3D up, out MatrixD result)
Creates a world matrix with the specified parameters.
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