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Sandbox.ModAPI.Ingame.MyDetectedEntityInfo
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public struct MyDetectedEntityInfo
Describes detected entity info
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
The entity's world-aligned bounding box
The entity's EntityId
Position where the raycast hit the entity. (can be null if the sensor didn't use a raycast)
The entity's display name if it is friendly, or a generic descriptor if it is not
The entity's absolute orientation at the time it was detected
MyRelationsBetweenPlayerAndBlock Relationship
Relationship between the entity and the owner of the sensor
Time when the entity was detected. This field counts milliseconds, compensated for simspeed
Enum describing the type of entity
The entity's absolute velocity at the time it was detected
The entity's position (center of the Bounding Box)
Determines if this structure is empty; meaning it does not contain any meaningful data
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