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Sandbox.ModAPI.Ingame.IMyTextSurface.BackgroundAlpha

Morten Aune Lyrstad edited this page Jun 28, 2020 · 4 revisions

IndexNamespace IndexIMyTextSurface

Summary

public byte BackgroundAlpha { get; set; }

Value for offscreen texture alpha channel - for PBR material it is metalness (should be 0) - for transparent texture it is opacity

Returns

byte

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