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Sandbox.ModAPI.Ingame.MyDetectedEntityInfo
Malware edited this page Dec 25, 2018
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public struct MyDetectedEntityInfo: ValueType
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
**Inheritance: **ValueType
Member | Description |
---|---|
EntityId | The entity's EntityId |
Name | The entity's display name if it is friendly, or a generic descriptor if it is not |
Type | Enum describing the type of entity |
HitPosition | Position where the raycast hit the entity. (can be null if the sensor didn't use a raycast) |
Orientation | The entity's absolute orientation at the time it was detected |
Velocity | The entity's absolute velocity at the time it was detected |
Relationship | Relationship between the entity and the owner of the sensor |
BoundingBox | The entity's world-aligned bounding box |
TimeStamp | Time when the entity was detected. This field counts milliseconds, compensated for simspeed |
Member | Description |
---|---|
Position | The entity's position (center of the Bounding Box) |
Member | Description |
---|---|
IsEmpty() | Determines if this structure is empty; meaning it does not contain any meaningful data |
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