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System.Collections.Generic.ListExtensions
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public abstract sealed class ListExtensions
Namespace: System.Collections.Generic
Assembly: VRage.Library.dll
static void AddArray<T>(this List<T>, T[])
static void AddArray<T>(this List<T>, T[], int)
static void AddHashsetCasting<T1, T2>(this List<T1>, HashSet<T2>)
static void AddList<T>(this List<T>, List<T>)
static void AddOrInsert<T>(this List<T>, T, int)
static void AssertEmpty<T>(this List<T>)
static T AtMod<T>(this List<T>, int)
static T AtMod<T>(this ListReader<T>, int)
static int BinaryIntervalSearch<T>(this IList<T>, T, IComparer<T> = default)
static int BinaryIntervalSearch<T>(this IList<T>, Func<T, bool>)
static int BinaryIntervalSearch<T>(this IList<T>, T, Comparison<T>)
static void ClearAndTrim<T>(this List<T>, int)
static void EnsureCapacity<T>(this List<T>, int)
static ClearToken<T> GetClearToken<T>(this List<T>)
static T[] GetInternalArray<T>(this List<T>)
Obsolete: Due to changes required for XBOX this method is obsolete. Do not use it, as now it simply does list.ToArray
static void InsertInOrder<T>(this List<T>, T, IComparer<T>)
static void InsertInOrder<T>(this List<T>, T)
static bool IsSorted<T>(this List<T>, IComparer<T>)
static bool IsValidIndex<T>(this List<T>, int)
static T MaxBy<T>(this IEnumerable<T>, Func<T, float>)
static T MinBy<T>(this IEnumerable<T>, Func<T, float>)
static void Move<T>(this List<T>, int, int)
static TValue Pop<TValue>(this List<TValue>)
static void RemoveAtFast<T>(this List<T>, int)
static void RemoveAtFast<T>(this IList<T>, int)
static void RemoveIndices<T>(this List<T>, List<int>)
static void SortNoAlloc<T>(this List<T>, Comparison<T>)
static void Swap<T>(this List<T>, int, int)
static O[] ToArray<I, O>(this IList<I>, Func<I, O>)
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