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VRage.Game.Components.MyResourceSinkComponentBase

Malware edited this page Dec 25, 2018 · 34 revisions

Index

MyResourceSinkComponentBase Class

private public abstract MyResourceSinkComponentBase
```csharp

**Namespace:** [VRage.Game.Components](VRage.Game.Components)  
**Assembly:** VRage.Game.dll

**Inheritors:**  
* [Sandbox.Game.EntityComponents.MyResourceSinkComponent](Sandbox.Game.EntityComponents.MyResourceSinkComponent)

### Example

### Remarks

###### Properties

|Member|Description|
|---|---|
|[AcceptedResources](VRage.Game.Components.MyResourceSinkComponentBase.AcceptedResources)||

###### Methods

|Member|Description|
|---|---|
|[CurrentInputByType(MyDefinitionId)](VRage.Game.Components.MyResourceSinkComponentBase.CurrentInputByType)||
|[IsPowerAvailable(MyDefinitionId, float)](VRage.Game.Components.MyResourceSinkComponentBase.IsPowerAvailable)||
|[IsPoweredByType(MyDefinitionId)](VRage.Game.Components.MyResourceSinkComponentBase.IsPoweredByType)||
|[MaxRequiredInputByType(MyDefinitionId)](VRage.Game.Components.MyResourceSinkComponentBase.MaxRequiredInputByType)||
|[RequiredInputByType(MyDefinitionId)](VRage.Game.Components.MyResourceSinkComponentBase.RequiredInputByType)||
|[SuppliedRatioByType(MyDefinitionId)](VRage.Game.Components.MyResourceSinkComponentBase.SuppliedRatioByType)||
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