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VRage.Game.ModAPI.Ingame.IMyInventoryOwner
Morten Aune Lyrstad edited this page Apr 16, 2022
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34 revisions
← Index ← Namespace Index
public interface IMyInventoryOwner
Describes interface of object that has inventory (PB scripting interface)
Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
Member | Description |
---|---|
[long EntityId { get; }](VRage.Game.ModAPI.Ingame.IMyInventoryOwner.EntityId) | Gets EntityId, which it belongs to |
[bool HasInventory { get; }](VRage.Game.ModAPI.Ingame.IMyInventoryOwner.HasInventory) | Gets whether has inventory |
[int InventoryCount { get; }](VRage.Game.ModAPI.Ingame.IMyInventoryOwner.InventoryCount) | Gets amount of inventories |
[bool UseConveyorSystem { get; set; }](VRage.Game.ModAPI.Ingame.IMyInventoryOwner.UseConveyorSystem) | Gets or sets if that inventory can interact with |
Member | Description |
---|---|
[IMyInventory GetInventory(int)](VRage.Game.ModAPI.Ingame.IMyInventoryOwner.GetInventory) | Gets inventory by index |
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