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VRage.Game.ModAPI.Ingame.Utilities.MyIni
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public class MyIni
A configuration class to parse and create a text string resembling the old fashioned INI format, but with support for multiline values.
Do not forget that parsing is a time-consuming task. Keep your parsing to a minimum.
Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll
Using MyIni to deal with CustomData end-user configuration:
The CustomData:
[kernel]
output=DebugTextPanel
bootText=
|-- HAL9000 --
|Good morning, Dave.
The code:
MyIni _ini = new MyIni();
IMyTextPanel _outputTextPanel;
public Program()
{
MyIniParseResult result;
if (!_ini.TryParse(Me.CustomData, out result)
{
Echo($"CustomData error:\nLine {result}");
}
// Get the kernel section's output value. If this value is set, the system attempts
// to retrieve a text panel with the value set. Otherwise output is ignored.
var name = _ini.Get("kernel", "output").ToString();
if (name != null)
{
_outputTextPanel = GridTerminalSystem.GetBlockWithName<IMyTextPanel>(name);
if (_outputTextPanel == null)
Echo($"No text panel named {name}");
}
// Get the kernel section's boottext value. If no value is given, a default value will be returned.
var bootText = _ini.Get("kernel", "bootText").ToString("Kernel is starting up...");
_outputTextPanel?.WritePublicText(bootText);
}
public void Main() {
// Do your stuff. Only parse the configuration when you have to.
}
Using MyIni to deal with internal storage:
MyIni _storage = new MyIni();
Vector3D _startupPosition;
bool _hasTarget;
Vector3D _currentTarget;
public Program()
{
// You only need to parse here in the constructor.
if (_ini.TryParse(Storage)
{
var str = _ini.Get("state", "startupPosition").ToString();
Vector3D.TryParse(str, out _startupPosition);
str = _ini.Get("state", "currentTarget").ToString();
Vector3D.TryParse(str, out _currentTarget);
_hasTarget = _ini.Get("state", "hasTarget").ToBoolean();
}
else
{
// Set up defaults, the storage is nonexistent or corrupt
_startupPosition = Me.CubeGrid.Position;
}
}
public void Save()
{
// You only need to update Storage when the Save method is called.
_ini.Set("state", "startupPosition", _startupPosition);
_ini.Set("state", "currentTarget", _currentTarget);
Storage = _ini.ToString();
}
public void Main() {
// Do your stuff
}
This class is NOT THREAD SAFE as it's optimized for programmable block use.
string EndComment { get; set; }
Get or set a comment to be placed after the last section or item. Is
null
if the section does not exist or has no comment.
string EndContent { get; set; }
You can terminate a configuration stream by entering "---" on a separate line. This property will contain all the content after this line.
static bool HasSection(string, string)
Determines if the given configuration contains what looks like the given section. It does not verify that the content is actually in a valid format, just if there's a line starting with [section].
Adds an empty section
Empties this configuration
bool ContainsKey(string, string)
Determines whether a configuration key (section/key) exists in the currently parsed configuration.
Determines whether a configuration key (section/key) exists in the currently parsed configuration.
Determines whether a section of a given name exists in the currently parsed configuration.
Deletes the given configuration key.
Deletes the given configuration key.
Deletes an entire selection
MyIniValue Get(string, string)
Gets the MyIniValue of the given configuration key.
Gets the MyIniValue of the given configuration key.
string GetComment(string, string)
Gets any comment that might be associated with the given key. Returns
null
if the key does not exist or has no comment.
Gets any comment that might be associated with the given key. Returns
null
if the key does not exist or has no comment.
void GetKeys(string, List<MyIniKey>)
Fills the provided list with the configuration keys within the given section.
Fills the provided list with all configuration keys within the currently parsed configuration.
string GetSectionComment(string)
Get any comment that might be associated with the given section. Returns
null
if the section does not exist or has no comment.
void GetSections(List<string>)
Fills the provided list with the names of all the sections in the currently parsed configuration.
Forces regeneration of the ini content. Only really useful if you want to reformat the configuration file.
void Set(string, string, string)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, bool)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, byte)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, sbyte)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, ushort)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, short)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, uint)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, ulong)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, long)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, float)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, double)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void Set(string, string, decimal)
Sets the value of the given configuration key.
Sets the value of the given configuration key.
void SetComment(string, string, string)
Sets a comment on a given item. The item must already exist. Set the comment to
null
to remove it.
void SetComment(MyIniKey, string)
Sets a comment on a given item. The item must already exist. Set the comment to
null
to remove it.
Sets a comment to be placed after the last section or item. Set the comment to
null
to remove it.
void SetSectionComment(string, string)
Sets a comment on a given section. The section must already exist. Set the comment to
null
to remove it.
Generates a configuration file from the currently parsed configuration
Attempts to parse the given content as a configuration file.
bool TryParse(string, out MyIniParseResult)
Attempts to parse the given content as a configuration file.
bool TryParse(string, string, out MyIniParseResult)
Attempts to parse the given content as a configuration file. OBSERVE: Use only for read-only operations. If you parse a single section and run ToString() , you will only get the parsed section, the rest will be discarded.
Attempts to parse the given content as a configuration file. OBSERVE: Use only for read-only operations. If you parse a single section and run ToString() , you will only get the parsed section, the rest will be discarded.
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!