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VRage.Game.ModAPI.Ingame.Utilities.TextPtr
Morten Aune Lyrstad edited this page Apr 16, 2022
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43 revisions
← Index ← Namespace Index
public struct TextPtr
A parser utility structure representing a pointer to a location within a string.
Namespace: VRage.Game.ModAPI.Ingame.Utilities
Assembly: VRage.Game.dll
Member | Description |
---|---|
string Content | The original content string |
int Index | The index being pointed at by this structure |
Member | Description |
---|---|
char Char { get; } | Returns the character currently being pointed at, or\0 if out of bounds |
bool IsEmpty { get; } | Determines whether this pointer is an empty pointer, i.e. not pointing at anything at all. |
Member | Description |
---|---|
TextPtr(string) | |
TextPtr(string, int) |
Member | Description |
---|---|
TextPtr Find(string) | Finds the given text string |
TextPtr Find(char) | Finds the given character |
TextPtr FindAny(Char[]) | Finds one of the given characters |
TextPtr FindAnyInLine(Char[]) | Finds one of the given characters within the current line |
TextPtr FindEndOfLine(bool = default) | Finds the end of the current line |
TextPtr FindInLine(char) | Finds the given character within the current line |
int FindLineNo() | Determines what line number this pointer is currently at. |
bool IsEndOfLine() | Determines whether the pointer is currently at the end of a line (right before a newline character set or end of the string) |
bool IsNewLine() | Determines whether the pointer is currently at a newline (end of the string is not a newline) |
bool IsOutOfBounds() | Determines whether this pointer is currently out of bounds (before or after the string content) |
bool IsStartOfLine() | Determines whether the pointer is currently at the beginning of a line (right after a newline character set or start of the string) |
TextPtr SkipWhitespace(bool = default) | Skips whitespace |
bool StartsWith(string) | Determines if the current pointer location starts with the given string - in a case sensitive manner. |
bool StartsWithCaseInsensitive(string) | Determines if the current pointer location starts with the given string - in a case insensitive manner. |
TextPtr TrimEnd() | Reverses the pointer location until all whitespace is skipped - does not skip newlines |
TextPtr TrimStart() | Advances the pointer location until all whitespace is skipped - does not skip newlines |
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