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VRageMath.BoundingBox.Include
← Index ← BoundingBox
BoundingBox Include(ref Vector3 point)
return expanded aabb (aabb include point)
BoundingBox Include(Vector3 point)
BoundingBox Include(Vector3 p0, Vector3 p1, Vector3 p2)
BoundingBox Include(ref Vector3 p0, ref Vector3 p1, ref Vector3 p2)
BoundingBox Include(ref BoundingBox box)
return expanded aabb (aabb include aabb)
BoundingBox Include(BoundingBox box)
void Include(ref Line line)
BoundingBox Include(BoundingSphere sphere)
BoundingBox Include(ref BoundingSphere sphere)
BoundingBox Include(ref BoundingFrustum frustum)
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