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VRageMath.BoundingBox2D.Include
← Index ← BoundingBox2D
csharp[BoundingBox2D](VRageMath.BoundingBox2D) Include(ref [Vector2D](VRageMath.Vector2D) point)
##### Summary
return expanded aabb (abb include point)
csharp[BoundingBox2D](VRageMath.BoundingBox2D) Include([Vector2D](VRageMath.Vector2D) point)``````csharp[BoundingBox2D](VRageMath.BoundingBox2D) Include([Vector2D](VRageMath.Vector2D) p0, [Vector2D](VRageMath.Vector2D) p1, [Vector2D](VRageMath.Vector2D) p2)``````csharp[BoundingBox2D](VRageMath.BoundingBox2D) Include(ref [Vector2D](VRageMath.Vector2D) p0, ref [Vector2D](VRageMath.Vector2D) p1, ref [Vector2D](VRageMath.Vector2D) p2)``````csharp[BoundingBox2D](VRageMath.BoundingBox2D) Include(ref [BoundingBox2D](VRageMath.BoundingBox2D) box)
##### Summary
return expanded aabb (abb include point)
csharp[BoundingBox2D](VRageMath.BoundingBox2D) Include([BoundingBox2D](VRageMath.BoundingBox2D) box)
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