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VRageMath.BoundingBoxD.Intersects
← Index ← BoundingBoxD
public bool Intersects(public sealed struct BoundingBoxD box)
Checks whether the current BoundingBox intersects another BoundingBox.
public bool Intersects(ref public sealed struct BoundingBoxD box)
public void Intersects(ref public sealed struct BoundingBoxD box, ref bool result)
Checks whether the current BoundingBox intersects another BoundingBox.
public void Intersects(ref public sealed struct BoundingBox box, ref bool result)
public bool Intersects(public class BoundingFrustumD frustum)
Checks whether the current BoundingBox intersects a BoundingFrustum.
public public sealed enum PlaneIntersectionType Intersects(public sealed struct PlaneD plane)
Checks whether the current BoundingBox intersects a Plane.
public void Intersects(ref public sealed struct PlaneD plane, ref public sealed enum PlaneIntersectionType result)
Checks whether the current BoundingBox intersects a Plane.
public bool Intersects(ref public sealed struct LineD line)
public bool Intersects(ref public sealed struct LineD line, ref double distance)
public public sealed struct Nullable<T> Intersects(public sealed struct Ray ray)
public public sealed struct Nullable<T> Intersects(public sealed struct RayD ray)
Checks whether the current BoundingBox intersects a Ray.
public void Intersects(ref public sealed struct RayD ray, ref public sealed struct Nullable<T> result)
public bool Intersects(public sealed struct BoundingSphereD sphere)
Checks whether the current BoundingBox intersects a BoundingSphere.
public void Intersects(ref public sealed struct BoundingSphereD sphere, ref bool result)
Checks whether the current BoundingBox intersects a BoundingSphere.
public bool Intersects(ref public sealed struct BoundingSphereD sphere)
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