This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 125
VRageMath.BoundingBoxD
Morten Aune Lyrstad edited this page Apr 16, 2022
·
55 revisions
← Index ← Namespace Index
public struct BoundingBoxD: IEquatable<BoundingBoxD>
Defines an axis-aligned box-shaped 3D volume.
Namespace: VRageMath
Assembly: VRage.Math.dll
Implements:
Member | Description |
---|---|
\static ComparerType Comparer | |
\Vector3D Max | The maximum point the BoundingBox contains. |
\Vector3D Min | The minimum point the BoundingBox contains. |
Member | Description |
---|---|
\Vector3D Center { get; } | Calculates center |
\Vector3D Extents { get; } | |
\Vector3D HalfExtents { get; } | |
\MatrixD Matrix { get; } | Matrix of AABB, respecting center and size |
\double Perimeter { get; } | return perimeter of edges |
\Vector3D Size { get; } | Size |
\double SurfaceArea { get; } | |
\bool Valid { get; } | |
\double Volume { get; } |
Member | Description |
---|---|
\BoundingBoxD(Vector3D, Vector3D) |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!