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VRageMath.BoundingBoxI.Intersects
← Index ← BoundingBoxI
bool Intersects(BoundingBoxI box)
Checks whether the current BoundingBoxI intersects another BoundingBoxI.
bool Intersects(ref BoundingBoxI box)
void Intersects(ref BoundingBoxI box, ref bool result)
Checks whether the current BoundingBoxI intersects another BoundingBoxI.
PlaneIntersectionType Intersects(Plane plane)
Checks whether the current BoundingBoxI intersects a Plane.
void Intersects(ref Plane plane, ref PlaneIntersectionType result)
Checks whether the current BoundingBoxI intersects a Plane.
bool Intersects(Line line, ref float distance)
Checks whether the current BoundingBoxI intersects a Ray.
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