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VRageMath.BoundingSphere.Intersects
← Index ← BoundingSphere
public bool Intersects(public sealed struct BoundingBox box)
Checks whether the current BoundingSphere intersects with a specified BoundingBox.
public void Intersects(ref public sealed struct BoundingBox box, ref bool result)
Checks whether the current BoundingSphere intersects a BoundingBox.
public bool Intersects(public class BoundingFrustum frustum)
Checks whether the current BoundingSphere intersects with a specified BoundingFrustum.
public public sealed enum PlaneIntersectionType Intersects(public sealed struct Plane plane)
Checks whether the current BoundingSphere intersects with a specified Plane.
public void Intersects(ref public sealed struct Plane plane, ref public sealed enum PlaneIntersectionType result)
Checks whether the current BoundingSphere intersects a Plane.
public public sealed struct Nullable<T> Intersects(public sealed struct Ray ray)
Checks whether the current BoundingSphere intersects with a specified Ray.
public void Intersects(ref public sealed struct Ray ray, ref public sealed struct Nullable<T> result)
public bool Intersects(public sealed struct BoundingSphere sphere)
Checks whether the current BoundingSphere intersects with a specified BoundingSphere.
public void Intersects(ref public sealed struct BoundingSphere sphere, ref bool result)
Checks whether the current BoundingSphere intersects another BoundingSphere.
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