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VRageMath.BoundingSphere.Intersects
← Index ← BoundingSphere
private public bool Intersects(private public sealed struct.BoundingBox box)
Checks whether the current BoundingSphere intersects with a specified BoundingBox.
private public void Intersects(ref private public sealed struct.BoundingBox box, ref bool result)
Checks whether the current BoundingSphere intersects a BoundingBox.
private public bool Intersects(private public class.BoundingFrustum frustum)
Checks whether the current BoundingSphere intersects with a specified BoundingFrustum.
private public private public sealed enum.PlaneIntersectionType Intersects(private public sealed struct.Plane plane)
Checks whether the current BoundingSphere intersects with a specified Plane.
private public void Intersects(ref private public sealed struct.Plane plane, ref private public sealed enum.PlaneIntersectionType result)
Checks whether the current BoundingSphere intersects a Plane.
private public private public sealed struct.Nullable<T> Intersects(private public sealed struct.Ray ray)
Checks whether the current BoundingSphere intersects with a specified Ray.
private public void Intersects(ref private public sealed struct.Ray ray, ref private public sealed struct.Nullable<T> result)
private public bool Intersects(private public sealed struct.BoundingSphere sphere)
Checks whether the current BoundingSphere intersects with a specified BoundingSphere.
private public void Intersects(ref private public sealed struct.BoundingSphere sphere, ref bool result)
Checks whether the current BoundingSphere intersects another BoundingSphere.
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