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VRageMath.Matrix.CreateConstrainedBillboard
csharp[Matrix](VRageMath.Matrix) CreateConstrainedBillboard([Vector3](VRageMath.Vector3) objectPosition, [Vector3](VRageMath.Vector3) cameraPosition, [Vector3](VRageMath.Vector3) rotateAxis, [Nullable<T>](System.Nullable`1) cameraForwardVector, [Nullable<T>](System.Nullable`1) objectForwardVector)``````csharpvoid CreateConstrainedBillboard(ref [Vector3](VRageMath.Vector3) objectPosition, ref [Vector3](VRageMath.Vector3) cameraPosition, ref [Vector3](VRageMath.Vector3) rotateAxis, [Nullable<T>](System.Nullable`1) cameraForwardVector, [Nullable<T>](System.Nullable`1) objectForwardVector, ref [Matrix](VRageMath.Matrix) result)
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