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VRageMath.MyBlockOrientation
Malware edited this page Dec 25, 2018
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44 revisions
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private public sealed MyBlockOrientation
```csharp
**Namespace:** [VRageMath](VRageMath)
**Assembly:** VRage.Math.dll
### Example
### Remarks
###### Fields
|Member|Description|
|---|---|
|[Forward](VRageMath.MyBlockOrientation.Forward)||
|[Up](VRageMath.MyBlockOrientation.Up)||
|[Identity](VRageMath.MyBlockOrientation.Identity)||
###### Properties
|Member|Description|
|---|---|
|[Left](VRageMath.MyBlockOrientation.Left)||
|[IsValid](VRageMath.MyBlockOrientation.IsValid)||
###### Methods
|Member|Description|
|---|---|
|[GetQuaternion(ref Quaternion)](VRageMath.MyBlockOrientation.GetQuaternion)||
|[GetMatrix(ref Matrix)](VRageMath.MyBlockOrientation.GetMatrix)||
|[GetHashCode()](VRageMath.MyBlockOrientation.GetHashCode)||
|[Equals(object)](VRageMath.MyBlockOrientation.Equals)||
|[ToString()](VRageMath.MyBlockOrientation.ToString)||
|[TransformDirection(Direction)](VRageMath.MyBlockOrientation.TransformDirection)||
|[TransformDirectionInverse(Direction)](VRageMath.MyBlockOrientation.TransformDirectionInverse)||
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!