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VRageMath.MyTransform

Morten Aune Lyrstad edited this page Apr 16, 2022 · 44 revisions

IndexNamespace Index

MyTransform Struct

public struct MyTransform

Namespace: VRageMath
Assembly: VRage.Math.dll

Fields

Member Description
\$1Vector3 Position](VRageMath.MyTransform.Position)
\$1Quaternion Rotation](VRageMath.MyTransform.Rotation)

Properties

Member Description
\$1Matrix TransformMatrix { get; }](VRageMath.MyTransform.TransformMatrix)

Constructors

Member Description
\$1MyTransform(Vector3)](VRageMath.MyTransform..ctor)
\$1MyTransform(Matrix)](VRageMath.MyTransform..ctor)
\$1MyTransform(ref Vector3)](VRageMath.MyTransform..ctor)
\$1MyTransform(ref Matrix)](VRageMath.MyTransform..ctor)

Methods

Member Description
\$1static MyTransform Transform(ref MyTransform, ref MyTransform)](VRageMath.MyTransform.Transform)
\$1static void Transform(ref MyTransform, ref MyTransform, out MyTransform)](VRageMath.MyTransform.Transform)
\$1static Vector3 Transform(ref Vector3, ref MyTransform)](VRageMath.MyTransform.Transform)
\$1static void Transform(ref Vector3, ref MyTransform, out Vector3)](VRageMath.MyTransform.Transform)
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