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VRageMath.Ray
Malware edited this page Dec 25, 2018
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48 revisions
← Index
Namespace: VRageMath
Assembly: VRage.Math.dll
Member | Description |
---|---|
Position | Specifies the starting point of the Ray. |
Direction | Unit vector specifying the direction the Ray is pointing. |
Member | Description |
---|---|
Equals(Ray) | Determines whether the specified Ray is equal to the current Ray. |
Equals(object) | Determines whether two instances of Ray are equal. |
GetHashCode() | Gets the hash code for this instance. |
ToString() | Returns a String that represents the current Ray. |
Intersects(BoundingBox) | Checks whether the Ray intersects a specified BoundingBox. |
Intersects(ref BoundingBox, ref Nullable) | |
Intersects(BoundingFrustum) | Checks whether the Ray intersects a specified BoundingFrustum. |
Intersects(Plane) | Determines whether this Ray intersects a specified Plane. |
Intersects(ref Plane, ref Nullable) | |
Intersects(BoundingSphere) | Checks whether the Ray intersects a specified BoundingSphere. |
Intersects(ref BoundingSphere, ref Nullable) |
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