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VRageMath.Vector3.TransformNormal

Morten Aune Lyrstad edited this page Oct 10, 2019 · 22 revisions

IndexNamespace IndexVector3

Summary

public static Vector3 TransformNormal(Vector3 normal, Matrix matrix)

Transforms a 3D vector normal by a matrix.

Returns

Vector3

Parameters

Summary

public static Vector3 TransformNormal(Vector3 normal, MatrixD matrix)

Transforms a 3D vector normal by a matrix.

Returns

Vector3

Parameters

Summary

public static Vector3 TransformNormal(Vector3D normal, Matrix matrix)

Transforms a 3D vector normal by a matrix.

Returns

Vector3

Parameters

Summary

public static void TransformNormal(ref Vector3 normal, ref Matrix matrix, out Vector3 result)

Transforms a vector normal by a matrix.

Parameters

Summary

public static void TransformNormal(ref Vector3 normal, ref MatrixD matrix, out Vector3 result)

Parameters

Summary

public static void TransformNormal(ref Vector3 normal, ref MatrixI matrix, out Vector3 result)

Parameters

Summary

public static Vector3 TransformNormal(Vector3 normal, MyBlockOrientation orientation)

Returns

Vector3

Parameters

Summary

public static void TransformNormal(ref Vector3 normal, MyBlockOrientation orientation, out Vector3 result)

Parameters

Summary

public static Vector3 TransformNormal(Vector3 normal, ref Matrix matrix)

Returns

Vector3

Parameters

Summary

public static void TransformNormal(Vector3[] sourceArray, ref Matrix matrix, Vector3[] destinationArray)

Transforms an array of 3D vector normals by a specified Matrix.

Parameters

Summary

public static void TransformNormal(Vector3[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3[] destinationArray, int destinationIndex, int length)

Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.

Parameters

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