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VRageMath.Vector3.TransformNormal
Malware edited this page Dec 25, 2018
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public Vector3 TransformNormal(Vector3 normal, Matrix matrix)
Transforms a 3D vector normal by a matrix.
public Vector3 TransformNormal(Vector3 normal, MatrixD matrix)
Transforms a 3D vector normal by a matrix.
public Vector3 TransformNormal(Vector3D normal, Matrix matrix)
Transforms a 3D vector normal by a matrix.
public void TransformNormal(ref Vector3 normal, ref Matrix matrix, ref Vector3 result)
Transforms a vector normal by a matrix.
public void TransformNormal(ref Vector3 normal, ref MatrixD matrix, ref Vector3 result)
public void TransformNormal(ref Vector3 normal, ref MatrixI matrix, ref Vector3 result)
public Vector3 TransformNormal(Vector3 normal, MyBlockOrientation orientation)
- Vector3 normal
- MyBlockOrientation orientation
public void TransformNormal(ref Vector3 normal, MyBlockOrientation orientation, ref Vector3 result)
- Vector3 normal
- MyBlockOrientation orientation
- Vector3 result
public Vector3 TransformNormal(Vector3 normal, ref Matrix matrix)
public void TransformNormal(Vector3[] sourceArray, ref Matrix matrix, Vector3[] destinationArray)
Transforms an array of 3D vector normals by a specified Matrix.
public void TransformNormal(Vector3[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3[] destinationArray, int destinationIndex, int length)
Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.
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