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Docking Parameter
Jeremie Rossignol edited this page Jul 14, 2015
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The Docking parameter require that a vessel docks with another vessel.
PARAMETER { name = Docking type = Docking // The vessel attribute is the *defined* name of the vessel that must // participate in the docking event. This is a name of a vessel // defined either with the define attribute of a VesselParameterGroup // parameter, or via a SpawnVessel. // // If this Docking parameter is a child of a VesselParameterGroup // parameter, then no more than *one* vessel should be provided (the // other is the vessel being tracked under the VesselParameterGroup). // If no vessel attributes are provided, the second vessel will match // any vessel. // // If this Docking parameter is NOT a child of a VesselParameterGroup, // then *at least one* vessel must be provided. If only one vessel is // provided, then the second vessel will match any vessel. // // Type: VesselIdentifier // Required: Yes (multiples allowed) // vessel = First Vessel to Dock vessel = Second Vessel to Dock // New defined name by which to refer to the docked vessel. Use this // to chain docking parameters, but require them to be done in a certain // order. Generally this name will never be displayed to the player. // // Type: string // Required: No // defineDockedVessel = My New Vessel // Text for the contract parameter. // // Type: string // Required: No (defaulted) // Default: (differs based on scenario) // //title = }
- Vessel Parameters
- VesselParameterGroup
- Vessel Attributes
- Vessel State
- Vessel History
- RemoteTech
- Kerbal Parameters
- Progression Parameters
- Negative Parameters
- Set Parameters
- Planetary Parameters
- Miscellaneous Parameters
Contract Configurator
Configuration File Syntax
Extending Contract Configurator