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Timer Parameter
Jeremie Rossignol edited this page Aug 25, 2015
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The Timer parameter sets up a timer that starts when the contract is accepted. The player only has the specified duration before the timer expires and the contract fails!
PARAMETER { name = Timer type = Timer // The duration the timer is set to. Can specify values in years (y), // days (d), hours (h), minutes (m), seconds (s) or any combination of // those. // // Type: Duration // Required: Yes // duration = 30m // The type of timer (indicates what will trigger the timer to start). // // Type: Timer.TimerType // Required: No (defaulted) // Values: // CONTRACT_ACCEPTANCE (default) // NEXT_LAUNCH // PARAMETER_COMPLETION // timerType = CONTRACT_ACCEPTANCE // If the timerType is set to PARAMETER_COMPLETION, the name of the // parameter that must be completed to trigger the timer start. // // Type: string // Required: See above // parameter = TheParameter // Whether the entire contract should fail or just the parameter when // the timer reaches zero. // // Type: bool // Required: No (defaulted) // Default: true // failContract = true }
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Contract Configurator
Configuration File Syntax
Extending Contract Configurator