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Science Requirement

Jeremie Rossignol edited this page Jul 14, 2015 · 2 revisions

Requirement that checks whether the player has enough (or not too much) science.

REQUIREMENT
{
    name = Science
    type = Science

    // Minimum amount of science the player must have before this contract
    // can show up.
    //
    // Type:      float
    // Required:  No (defaulted)
    // Default:   0.0
    //
    minScience = 100

    // Maximum amount of science the player can have before this contract
    // no longer shows up.
    //
    // Type:      float
    // Required:  No (defaulted)
    // Default:   float.MaxValue
    //
    maxScience = 10000
}
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