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Science Requirement
Jeremie Rossignol edited this page Jul 14, 2015
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Requirement that checks whether the player has enough (or not too much) science.
REQUIREMENT { name = Science type = Science // Minimum amount of science the player must have before this contract // can show up. // // Type: float // Required: No (defaulted) // Default: 0.0 // minScience = 100 // Maximum amount of science the player can have before this contract // no longer shows up. // // Type: float // Required: No (defaulted) // Default: float.MaxValue // maxScience = 10000 }
- Progress Based Requirements
- Research Based Requirements
- Space Program Requirements
- Contract Based Requirements
- Planetary Requirements
- RemoteTech Requirements
- Set Requirements
- Miscellaneous Requirements
Contract Configurator
Configuration File Syntax
Extending Contract Configurator