This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
VRageMath.MyTransformD
Morten Aune Lyrstad edited this page Apr 16, 2022
·
44 revisions
← Index ← Namespace Index
public struct MyTransformD
Namespace: VRageMath
Assembly: VRage.Math.dll
Member | Description |
---|---|
\Vector3D Position | |
\Quaternion Rotation |
Member | Description |
---|---|
\MatrixD TransformMatrix { get; } |
Member | Description |
---|---|
\MyTransformD(Vector3D) | |
\MyTransformD(MatrixD) | |
\MyTransformD(ref Vector3D) | |
\MyTransformD(ref MatrixD) |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!