This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 124
VRageMath.Vector3I.Transform
Morten Aune Lyrstad edited this page Oct 10, 2019
·
16 revisions
← Index ← Namespace Index ← Vector3I
public static void Transform(ref Vector3I position, ref Matrix matrix, out Vector3I result)
Transforms a Vector3I by the given Matrix.
public static void Transform(ref Vector3I value, ref Quaternion rotation, out Vector3I result)
- Vector3I value
- Quaternion rotation
- Vector3I result
public static Vector3I Transform(Vector3I value, Quaternion rotation)
- Vector3I value
- Quaternion rotation
public static void Transform(ref Vector3I value, ref MatrixI matrix, out Vector3I result)
public static Vector3I Transform(Vector3I value, MatrixI transformation)
public static Vector3I Transform(Vector3I value, ref MatrixI transformation)
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!