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Crystal Functionality Testing
The preliminary functionality test doesn’t necessarily require the user to interact with the game nor does it require the user to test an element of functionality. Rather, the preliminary functionality test takes the form of a class wide-conducted survey, eliciting preferences for gameplay.
More specifically, the rather simple preliminary functionality test here hopes to elicit key understanding for the crystal’s behaviour. With design, we found the crystal to be of much importance as a game element in Atlantis Sinks, but how will the crystal’s behaviour reflect this? Hence, through such a survey, it is hoped and hypothesised that our internal users will be able to suggest the most efficient and appropriate gameplay and behaviour for the crystal. More specifically, it should give rise to how the crystal will be upgraded. How will a declining lifeline be restored? Based on the feedback received, we will integrate appropriately.
- Launch Google Form and respond to following poll questions:
a. Upgrade - How do you prefer the crystal to upgrade?
i. Upgrade crystal through Shop
ii. Have the user prompt the crystal to upgrade by clicking the right click + 'Upgrade' whenever they wish to upgrade.
iii. Other
b. Restoring Health - How do you wish for the health of the crystal to be restored?
i. Health restores itself overtime (eg, after x minutes, full health will be regained)
ii. Health restores only when crystal has been upgraded
c. Main Character Effect - What impact should the main character's death have on the crystal?
i. The crystal should lose its health (decrease to 0)
ii. No effect
(INSERT IMAGES FROM GOOGLE FORM HERE)
This functionality test aims to take place as a final point for validation. With less focus on the design of the crystal, the functionality test tests the implemented functions as per the Task and Feature Ticket and determines if expectations for Sprint 2 have been achieved.
Purpose: The ultimate purpose of conducting this final test is to validate the functions of crystal. This should give insight as to whether the applied functions found from the ‘Preliminary Functionality Test’ were appropriate as well as whether all implementations are indeed functional from user-to-user.
- Launch the game; Atlantis Sinks
a. Test 1: Once beginning gameplay, travel around until you grow concerned for the life of your crystal. Then, upgrade the crystal. Comment on what you see. What changed? b. Test 2: Continue to travel around the game map. Observe and discuss how you think the crystal health is restoring. Where is this effect shown?