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Insights from Final User Testing Session

Aleks Siroki edited this page Oct 1, 2022 · 2 revisions

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Task 1: Please launch the game, play a bit, and then save the game

  • User 1: oh, nice! I'm moving to the left, no to the right and click this button
  • User 2: (4-6 seconds thinking) here it is
  • User 3: (moving the cursor on the screen in all sides) OK, I see the save button, is it this one? Hmmm, it looks like save

Task 2: Please play the game and then load your last saved game from the home screen

  • User 1: (wonders on the screen for 10 seconds and clicks on the chest) Oh, I see the back icon here
  • User 2: how do I go back? (Clicked on the back button) oh maybe this one... ok I'm loading the game
  • User 3: yeah sure, I go here (clicks on the "go back" button) and loads the game

Task 3: Please start a new game, go to settings, return, and load the last saved game

  • User 1: (starts the game and immediately finds the settings button) I’m starting a new game and go to settings right here... I press back button and I click on load… hmmm (pausing) oh is it this one?
  • User 2: start a new game… the settings… ok (clicked on settings) then I press go back and now I need to load a game here (finds immediately the load icon)
  • User 3: ok, I start a game by clicking here (points to correct button on the screen) now I’m going to settings (cursor moved to the left side) … settings are here… now go back (correctly identified all elements) and now load the game … (hovers with a mouse on the correct icon and moves down to the shopping bag). Ok, I’m stuck… oh wait… here it is (locates the button on the screen)

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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