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Resource Management Functionality User Testing

Suki Z edited this page Sep 13, 2022 · 5 revisions

User Testing One: Stone Quarry Resource Building

Functionality testing of the game was conducted in order to identify any errors, bugs or inconsistencies that may affect the user experience adversely. We planned to ask others to look out for any performance issues of the game in the future including:

  • Possible issues in the game interface such as issues with animation or any graphical corruptions.
  • Possible freezes, crashes or any glitches while testing interactive functionalities.
  • Test for areas for any event that may not trigger or gets triggered incorrectly.

Design user testing was completed to determine the quality, intuitiveness and effectiveness of the artwork. The below video runs through the process of the Stone Quarry Resource Building feature: Stone Quarry Resource Building Demo

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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