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Map
Xodacan edited this page Sep 13, 2022
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The map encapsulates all tiles (types of sand and water) that the player roams while in the game. In response to feedback, the design for the map has shifted from a grassy island raised out of the water by cliff-sides, to a beach-like terrain, with water surrounding all sides of the island. The main functions the Map needs to achieve are the following:
- Simulate an Island that the player can walk around on
- The player must not be able to leave the island (walk off sand into water)
- The island needs to be able to expand, increasing playable area
- The island needs to be able to shrink, decreasing playable area
The Final Boss
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[Resource Management](Resource-Management)