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Design Style and Cohesion Guidelines Introduction
- Design Style and Cohesion Guidelines Introduction <--You're Here
- User Testing Atlantis Sinks Game
- Isometric and pixelated design
- UI Design and Typography
- Main Theme and Cohesion
- Design Style and Cohesion Appendix
This style guide was designed by Team 15 in close collaboration with Team 10 for other designers, but we hope it would become helpful for others as well. This is the Atlantis Sinks style guide. It is here to help create a consistent design in the game. Please use it as a reference guide when you work on your task ticket. When thinking how to approach this, we tried to go beyond traditional typography and color palette points. Instead, we approached the content in such a way that it would be beneficial for both researchers, designers as well as coders. Think of it, as a collection of all resources under one roof you can adapt to maintain cohesion, consistency and balance in the game.
Before producing your design please ensure the following aspects:
- Does your design adheres to the Isometric and pixelated principles?
- Do you need to add text in your concept?
- Does your art work support Atlantis theme?