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Design Style and Cohesion Guidelines Introduction

Aleks Siroki edited this page Oct 17, 2022 · 10 revisions

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Welcome to the Atlantis Sinks Style Guide

This style guide was designed by Team 15 in close collaboration with Team 10 for other designers, but we hope it would become helpful for others as well. This is the Atlantis Sinks style guide. It is here to help create a consistent design in the game. Please use it as a reference guide when you work on your task ticket. When thinking how to approach this, we tried to go beyond traditional typography and color palette points. Instead, we approached the content in such a way that it would be beneficial for both researchers, designers as well as coders. Think of it, as a collection of all resources under one roof you can adapt to maintain cohesion, consistency and balance in the game.

Before producing your design please ensure the following aspects:

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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