Skip to content

Implementation

Olivialeighton edited this page Oct 2, 2022 · 14 revisions

Description

This page explains the implementation of the guidebook. This means the creation of the new java classes that implement the page and link the buttons to other pages. The layout of the page and the importing of data.

Classes

New classes were made to implement the guidebook's new page. Classes that were added were GuidebookActions, GuidebookDisplay, GuidebookScreen and GuidebookExit.

The connection between these classes can be seen in the UML below.

These new classes are called with a click of the guidebook button on the main screen.

Page Content

Annimation

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

Clone this wiki locally