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Ranged User Testing Session (Structures)
schmidem edited this page Oct 4, 2022
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12 revisions
![v2_Tower1_L1](https://user-images.githubusercontent.com/110148713/193734651-71e4792e-d503-4376-9c30-06bd7fb0adb7.png)
- Like the use of colour, more sculpture and metal-like
- Flower design adds area of interest
- Good colour
- Good shading + dimension
- Back shading of the triangular top could be adjusted to be darker by 1-2 shades
- Darken shadows by 1 shade
![v2_Tower1_L2](https://user-images.githubusercontent.com/110148713/193734585-709868f1-5aac-42c6-9d7d-8a761bf70917.png)
- Like the base
- Like the added height
- Looks like a Level 2 version of the building
- Base could be slightly higher by 3-4 pixels
- Overall good job!
- Make Tower base higher by 4 pixels
![v2_Tower1_L2](https://user-images.githubusercontent.com/110148713/193734978-8934faa8-78c5-4fde-84fd-baa1ba8249a0.png)
- Good shape
- A bit dark, lighten the grey up a shade
- Add shadows to tower
- The main colour of the Tower will be brightened up by 1 shade
- Shadows will be added to bring dimension to the graphic
![v2_Tower1_L2](https://user-images.githubusercontent.com/110148713/193734803-f73cf594-4b4d-4aff-8678-f4a43d4ca54b.png)
- Like the added brightness— an improvement
- Overall solid
- Good use of shape
- No other comments
- No further changes will be made (based on previous user feedback)
![v2_Tower1_L2](https://user-images.githubusercontent.com/110148713/193735268-0df47fbd-e54a-42b2-91ff-2c316ac33d48.png)
- Like the inverse cement to brick lighter/darker contrast
- Matches tower one
- Use of base is fitting, easy to signify that it is a Level 2 building
- More texture/dimension could be added as colours appear flat
- In order to bring more dimension to the graphic, 2 more shades will be used per single-coloured element
![v2_Tower1_L2](https://user-images.githubusercontent.com/110148713/191481345-cc61ac28-099b-4ee5-9d9e-4c2c841653fa.png)
- Cool and clean
- Looks a bit on the bigger side
- Make thinner, but taller?
- Isometric design pretty good —> best of the three designs
- Clean up graphic base (left)
- Needs dimension
- Looks like plain stone, would be cool to make marble (match the Ancient Greek theme)
- Could make it chess piece inspired?
- Increase height, decrease width
- Clean up dark outlines
- Add marble texture
- Revaluate shape (optional)
![v2_Tower3](https://user-images.githubusercontent.com/110148713/191481748-4fadee76-1fdf-49d0-9ff6-e1dc8c295e93.png)
- Identifiable as a tower
- No perspective, add depth
- Suggestion: remove the black stroke
- Suggestion: add richer colours
- Adjust the perspective relationship to make it look more three-dimensional
- Use borderless drawing (replace black outline with darker shade of applied colour)
- Add colour (orange, blue, yellow, brown)
![v3_Tower3](https://user-images.githubusercontent.com/110148713/191481789-f99b943e-15b7-426b-9d26-7d6772af1b22.png)
- Looks like this tower is too short
- The colour doesn't look like a tower
- Increase the height of the tower by 10 pixels
- Keep existing colours but darken their shades
- Add more dimension (2-3 shades per element)
![v2_Tower5](https://user-images.githubusercontent.com/110148713/191482076-6ba9398e-316e-4471-bfc2-bddd940fedf7.png)
- At an angle but not 3D
- Flat, needs dimension/depth
- Suggestion: 2-3 shades of colour per element
- Horse is not centred on board - move back further
- Wheels appear flat and at an angle
- Make shape more oval-like
- Add 3D perspective to object
- Use 3 shades of colour per element
- Centre horse to the middle of the platform
- Adjust wheel perspective
- Make shape more angular (30 degrees)
- Make shape more oval-like
![v3_Tower5](https://user-images.githubusercontent.com/110148713/191482120-212aa67f-9faf-4fb1-b870-13b1fe3a748d.png)
- Good use of colour for dimension
- Big improvement from last version
- Wheels appear to be too high in relation to wooden platform
- Suggestion: lower by 2-3 pixels
- Front wheels are not aligned
- Suggestion: move front right wheel back so that it matches the back wheel
- Make horse bigger, more impact
- Add shadow underneath the horse to make it look more realistic
- Wheels
- Make wheels 2-3 pixels lower in relation to wooden platform
- Align wheels on opposite sides
- Horse
- Make the horse larger
- Add shadow underneath the horse make it more realistic
![v3_Turret](https://user-images.githubusercontent.com/110148713/191482263-5f33ff7d-dbf5-4228-b0d7-f3da7913cd3a.png)
- Would be cool if they were Gyroid-like (like in Animal Crossing game)
- Different types of turrets with different functions/movements
- Kind of like a small army for defence
- Turret base is very isometric, need to work on the turret itself
- Add extra shading
- Dimensions could be improved
- Looks like it’s intending to be 3D but falls a bit flat
- Materials very similar to the tower and might be hard to distinguish
- Eyes/expression is a bit flat, doesn’t look very isometric
- Change material (make more sand-like)
- Rework visual dimensionality
- Darken + lighten different areas
- Extra shading
- Rework facial expression
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